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x in (-oo:+oo)
y = 4-((1/32)*(x+1)^2) // - 4-((1/32)*(x+1)^2)
(1/32)*(x+1)^2+y-4 = 0
1/32*(x+1)^2+y-4 = 0
1/32*(x+1)^2+y-4 = 0
1/32*x^2+1/16*x+y-4+1/32 = 0
1/32*x^2+1/16*x+y-127/32 = 0
1/32*x^2+1/16*x+y-127/32 = 0
1/32*x^2+1/16*x+y-127/32 = 0
DELTA = (1/16)^2-(1/32*4*(y-127/32))
DELTA = 1/256-1/8*(y-127/32)
1/256-1/8*(y-127/32) = 0
(-1/8*256*(y-127/32))/256+1/256 = 0
1-1/8*256*(y-127/32) = 0
128-32*y = 0
(128-32*y)/256 = 0
(128-32*y)/256 = 0 // * 256
128-32*y = 0
128-32*y = 0 // - 128
-32*y = -128 // : -32
y = -128/(-32)
y = 4
DELTA = 0 <=> t_3 = 4
x = -1/16/(1/32*2) i y = 4
x = -1 i y = 4
( x = ((1/256-1/8*(y-127/32))^(1/2)-1/16)/(1/32*2) or x = (-(1/256-1/8*(y-127/32))^(1/2)-1/16)/(1/32*2) ) i y > 4
( x = 16*((1/256-1/8*(y-127/32))^(1/2)-1/16) or x = -16*((1/256-1/8*(y-127/32))^(1/2)+1/16) ) i y > 4
y-4 > 0
y-4 > 0 // + 4
y > 4
x in { -1, 16*((1/256-1/8*(y-127/32))^(1/2)-1/16), -16*((1/256-1/8*(y-127/32))^(1/2)+1/16) }
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